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Job Leave Success

By completing this guide, you should be able to trigger successful character job league leaves to function and build your own custom systems.

Stored Procedure: _OnJobLeaveSuccess
Parameters:

@CharID INT - Character ID
@CharName16 VARCHAR(64) - Character name
@JobType TINYINT - Job type

Let's send a text notification message for a specific character when leaving the merchant job league is successful using _Char_SendTextNotification to ensure that the trigger works fine for us.

USE [vPlus]
GO

/****** Object: StoredProcedure [dbo].[_OnJobLeaveSuccess] Script Date: 1/11/2024 3:02:57 AM ******/

SET ANSI_NULLS ON
GO

SET QUOTED_IDENTIFIER ON
GO

-- =============================================
-- Author:      <Author,,Name>
-- Create date: <Create Date,,>
-- Description: <Description,,>
-- =============================================

ALTER PROCEDURE [dbo].[_OnJobLeaveSuccess]
    @CharID INT,
    @CharName16 VARCHAR(64),
    @JobType TINYINT
AS
BEGIN
    SET NOCOUNT ON;

    /*
        This procedure is executed when a player
        successfully leaves their job league.
    */

    -- This code is a part of the guard's default job ranking system.
    DELETE FROM _RankingJobPoints
    WHERE CharID = @CharID;

    --------- Your code starts here --------

    -- Checking the character name and the job league ID
    IF (@JobType = 1 AND @CharName16 = 'character_name')
    BEGIN
        EXEC _Char_SendTextNotification @CharID, 'We are sorry to see you leaving :(', 1, 0, 0;
    END
END

Last updated: 11 January, 2024

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